
/*Generate a random number between 0 and max.*/

var rNum=NaN;
function randomNum(max) {
  while (isNaN(rNum)) {
    rNum=Math.floor(Math.random()*(max))
  }
  return rNum;
}

var sound = new Array
sound[0]= "schemes/PeWspirit1.mp3"
sound[1]= "schemes/PeWspirit2.mp3"
sound[2]= "schemes/HEMtrees1.mp3"
sound[3]= "schemes/HEMtrees2.mp3"
sound[4]= "schemes/HEMtrees3.mp3"
sound[5]= "schemes/HEMtrees4.mp3"
sound[6]= "schemes/2112something4nothing.mp3"
sound[7]= "schemes/PeWfreewill1.mp3"
sound[8]= "schemes/PeWfreewill2.mp3"
sound[9]= "schemes/PeWfreewill3.mp3"
sound[10]= "schemes/AF2Kxanadu1.mp3"
sound[11]= "schemes/AF2Kxanadu2.mp3"
sound[12]= "schemes/AF2Kxanadu3.mp3"
sound[13]= "schemes/COSbastille1.mp3"
sound[14]= "schemes/COSbastille2.mp3"
sound[15]= "schemes/COSbastille3.mp3"
sound[16]= "schemes/FBNbytor1.mp3"
sound[17]= "schemes/FBNbytor2.mp3"
sound[18]= "schemes/FBNbytor3.mp3"
sound[19]= "schemes/FBNbytor4.mp3"
sound[20]= "schemes/FBNanthem.mp3"
sound[21]= "schemes/AF2Kcloser2heart1.mp3"
sound[22]= "schemes/AF2Kcloser2heart2.mp3"
sound[23]= "schemes/2112overture1.mp3"
sound[24]= "schemes/2112overture2.mp3"
sound[25]= "schemes/2112overture3.mp3"
sound[26]= "schemes/HEMstrangiato1.mp3"
sound[27]= "schemes/HEMstrangiato2.mp3"
sound[28]= "schemes/HEMstrangiato3.mp3"
sound[29]= "schemes/HEMstrangiato4.mp3"
sound[30]= "schemes/FBNflybynight.mp3"
sound[31]= "schemes/DEBUTfindingmyway1.mp3"
sound[32]= "schemes/DEBUTfindingmyway2.mp3"
sound[33]= "schemes/DEBUTfindingmyway3.mp3"
sound[33]= "schemes/PoWbigmoney1.mp3"
sound[34]= "schemes/PoWbigmoney2.mp3"
sound[35]= "schemes/PoWbigmoney3.mp3"
sound[36]= "schemes/MPredbarchetta.mp3"
sound[37]= "schemes/SIGsubdivisions1.mp3"
sound[38]= "schemes/SIGsubdivisions2.mp3"
sound[39]= "schemes/HYFtimestandstill.mp3"
sound[40]= "schemes/PoWmystic1.mp3"
sound[41]= "schemes/PoWmystic2.mp3"
sound[42]= "schemes/SIGanalogkid1.mp3"
sound[43]= "schemes/SIGanalogkid2.mp3"
sound[44]= "schemes/GUPdew.mp3"
sound[45]= "schemes/PoWmarathon.mp3"
sound[46]= "schemes/GUPbodyelectric.mp3"
sound[47]= "schemes/HYFmission1.mp3"
sound[48]= "schemes/HYFmission2.mp3"
sound[49]= "schemes/MPlimelight.mp3"
sound[50]= "schemes/GUPrsa1.mp3"
sound[51]= "schemes/GUPrsa2.mp3"
sound[52]= "schemes/SIGnwman.mp3"
sound[53]= "schemes/MPtomsawyer1.mp3"
sound[54]= "schemes/MPtomsawyer2.mp3"
sound[56]= "schemes/MPtomsawyer3.mp3"
sound[57]= "schemes/HYFforceten1.mp3"
sound[58]= "schemes/HYFforceten2.mp3"


/*Begin Sound Player Script*/
   soundFile=sound[randomNum(sound.length)]
/*Decide whether to use embed or bgsound.*/
   if (navigator.appName.indexOf('Microsoft')>=0) {
      document.writeln ('<bgsound src="'+soundFile+' " loop="0">')
   }else{
      document.writeln ('<embed src="'+soundFile+'" hidden=true autostart=true loop=false>')
}